Alex's Godot Character Movement Manifesto
An opinionated guide to creating character controllers in Godot.
Ballistic Zen Custom Maps Tutorial
Short guide to using Ballistic Zen's experimental custom maps feature.
The Making of Ballistic Zen
50 minute devlog of the making, from start to finish, of Ballistic Zen.
Quick Character Models Using AI and Blender
Video guide to how I created the NPCs in Ballistic Zen.
Tools I use to help me make games in Unity.
Designing Flow in Ballistic Zen
The iterative process of designing Ballistic Zen's main game mechanic.
Wall Running in Unity
High level guide to programming wall running in Unity.
Skate around the city on your hoverblades, chat to other skaters. Buy it on Steam!
Keep the strange creature powering your submarine happy. Game Jam.
Asteroids with a fresh coat of paint. A portfolio piece.
Explore a lost temple; let your death light the way for others. Game Jam.
G E S T U M A N
Explore the land of Gestuman, communicating with hand signals. Game Jam.
Multiplayer chat room powered by SpatialOS. Source code only.
First person platformer with a unique movement system. A prototype!
A Desolate Wasteland
Minimalist text game with lite base building. Not suitable for mobile devices.
A clone wakes up in a precarious situation. Our second film!
Man tries to go on a unique holiday, and is met with resistance. Our first film!